{"product_id":"games-and-play","title":"Games and Play","description":"In the nineteenth century, Marx rejected the notion of homo sapiens, offering instead homo faber to indicate how consciousness follows from the primary activity of making. Against this, a certain ludic tradition has imagined a homo ludens, humans defined through their relationship with games and play. Cabinet 45 features Joshua Glenn on H.G. Wells' \"Floor Games\"; D. Graham Burnett on games played by game theorists; Barbara Levine and Jessica Helfand on dexterity games; James Trainor on the lost world of \"adventure\" playgrounds; Dana Katz on Brian Eno and Peter Schmidt's \"Oblique Strategies\"; an interview with Bertell Ollman, inventor of the board game \"Class Struggle\"; and Jeff Dolven on poems as games. Elsewhere in the issue: Helen Larsson on the history of applause; Wayne Koestenbaum's legendary \"Legend\" column; Naomi Muller on eating the zoo animals in Berlin during World War II; Jeremy Crichton on \"spite\" houses; and much more.","brand":"PremiumReading","offers":[{"title":"Default Title","offer_id":39833571328132,"sku":"","price":20.98,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0335\/1720\/7684\/products\/dmtyu.jpg?v=1639552826","url":"https:\/\/premiumreading.myshopify.com\/products\/games-and-play","provider":"PremiumReading","version":"1.0","type":"link"}